I think at the time they were looking for animators for their game Indivisible, so they put out animation tests, so I did them. I submitted them but I didn't get a response, oh well! It was a learning experience for sure!
The task for this one was to animate the breakdowns and inbetweens for an established idle key, to kick key, back to the idle.
This one was to use another animation for a character being knocked into the air as a reference, and animate this new character with the same animation, using the first key as a reference.